Author Topic: RPG Maker, Resource Thread  (Read 5570 times)

Vollerei

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Re: RPG Maker, Resource Thread
« Reply #15 on: August 24, 2016, 09:28:08 AM »
Decided I'd update here, and this time it's a slightly more universal resource that hopefully someone might find some use for. Namely, faces! Now as a quick note these two images are meant to be used with the RPG Maker face generator. The way that you use them is that you replace the files called "FG_Face_p0x_c1_m001" in the face generator files. The X will be either 1, 2 or 3, but you can change out whichever one you want. Make sure to save a backup!

You can easily go in and modify or switch out any files you want here, and the generator will be able to help you put it all together in a super simple, and easy manner. So go wild with it if you have ideas. It's also very possible to go in here and change things such as hair color, eye color, etc, but I have another method for that which I'll get to in a second.
Spoiler for Hidden:

And here's what the folder should look like after you've replaced the files, as well as the file path:
http://i.imgur.com/3HB6pfk.png
Here's how it'll look once through the creator. It's not perfect, and I'm certainly not good at drawing, but it works well enough for me and hopefully for someone else too!

If you want a subtle change to the characters like hair or eye color, and I'll happily concede that the RPG Maker program has a serious lack of color options, I suggest using photoshop or another image editing program. I can't tell you how to work with anything outside of photoshop, but perhaps you can do something similar:
1. Use the function "Color Range" found in "Select -> Color Range", make sure the proper layer is selected. If you want to make sure you select as few unwanted pixels as possible, quickly use the lasso tool to select around the eyes / hair too. This will make sure the program only looks for the specified colors in your area.
2. Set the fuzziness either extremely low, or to 0, and hold shift + click in a very different spots in the hair or eyes. This should let the program find any pixels with the same color as the ones you selected.
3. Hit okay. Now you'll hopefully have the colored bits of the eyes/hair selected roughly.
4. Hit blending options -> "Hue/Saturation". This is the little yin-yang symbol under your layers. Leave this alone for now.
5. Click the mask of the Hue/Saturation filter. This is the white and black part. Then go to "Filter" -> "Blur" -> "Gradient Blur" and input only a few pixels for the option. ~5 should be good.
6. Adjust the hue/saturation layer as necessary.
You should end up with something like this: http://prntscr.com/c9qgjk (Keep in mind the example is slightly jarring, I gave it strong colors that contrasted the one I chose in the creator, so it would be obvious for the screenshot)



« Last Edit: August 24, 2016, 09:31:27 AM by Vollerei »

Mr stuffer rpg maker pers

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Re: RPG Maker, Resource Thread
« Reply #16 on: August 27, 2016, 07:48:51 AM »
Holy shit I can't believe I never thought of putting fat faces into the default character generator. There might even be a way to do it without replacing the default faces. I'll have to mess with it when I have the time.

Vollerei

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Re: RPG Maker, Resource Thread
« Reply #17 on: December 26, 2016, 03:39:18 PM »
If you ever found a way to have multiple faces in there, that'd be great. Also, after at least three/four failed attempts I realize I'm terrible at drawing decent faces. If anyone could share good fat faces, that'd be swell!

Mr stuffer rpg maker pers

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Re: RPG Maker, Resource Thread
« Reply #18 on: December 27, 2016, 09:26:43 AM »
If you ever found a way to have multiple faces in there, that'd be great. Also, after at least three/four failed attempts I realize I'm terrible at drawing decent faces. If anyone could share good fat faces, that'd be swell!

Got you covered there, but I'm away from my desktop until after new years.

Mr stuffer rpg maker pers

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Re: RPG Maker, Resource Thread
« Reply #19 on: January 04, 2017, 04:33:06 AM »
http://www.mediafire.com/file/37igl0rt3rsziiw/face.rar

This is the face I'm using. It's not the best and you'll have to do a little bit of photo shopping to fix the hair but it's better than nothing.
To add more faces you just need to rename the head to whatever it needs to be named and drag it into the generator folder if your using MV. I'm not sure about older versions of rpgmaker.

avakann

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Re: RPG Maker, Resource Thread
« Reply #20 on: January 04, 2017, 07:20:54 PM »
http://www.mediafire.com/file/37igl0rt3rsziiw/face.rar

This is the face I'm using. It's not the best and you'll have to do a little bit of photo shopping to fix the hair but it's better than nothing.
To add more faces you just need to rename the head to whatever it needs to be named and drag it into the generator folder if your using MV. I'm not sure about older versions of rpgmaker.

looking at this I prefer the chubby cheeks since it shows how fat her face is
Nanako will strike and fatten

PeachClamNine

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Re: RPG Maker, Resource Thread
« Reply #21 on: January 04, 2017, 10:45:05 PM »
Would 3d models based on male and female half-kazier be of use to anyone? I had them commissioned ages ago and never got around to using them. They aren't fat but, I've seen what the 3d modelers of the WG community can do.

Vollerei

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Re: RPG Maker, Resource Thread
« Reply #22 on: January 05, 2017, 07:49:31 AM »
Still looking for a face that's just fat, without being heavily obese. But more contributions and thus options is always nice!

PeachClamNine

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Re: RPG Maker, Resource Thread
« Reply #23 on: January 09, 2017, 04:06:20 AM »
Here's a nice program for helping make custom characters for RPG Maker MV. RPG Maker MV Extended Generator

PeachClamNine

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Re: RPG Maker, Resource Thread
« Reply #24 on: January 09, 2017, 05:41:16 AM »
Still looking for a face that's just fat, without being heavily obese. But more contributions and thus options is always nice!

Here's a face template that sucks. It'd be better if I had both photoshop or similar, and an actual MV resource to base things off of...

it turned out pretty bad but maybe someone with actual talent can turn it into something useful. I mostly did this to try out my tablet I got working again.

Vollerei

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Re: RPG Maker, Resource Thread
« Reply #25 on: January 09, 2017, 05:39:22 PM »
Here are the RPG Maker default face (Third option) and neck (only option). I personally like to combine them together when making edits, and not have any character use clothes for their avatar, since that's just more work for me overall.

PeachClamNine

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Re: RPG Maker, Resource Thread
« Reply #26 on: January 09, 2017, 05:47:57 PM »
Nice! I'll give it a better try. Downloading the GIMP right now.

It's been plum 5 years since I last picked up a digital pen. I'm slowly remembering my process (ie, work big and then scale down!). Hopefully you can get what you want and this'll be good practice for all the faces I'm going to have to do for my text-adventure game...

PeachClamNine

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Re: RPG Maker, Resource Thread
« Reply #27 on: January 10, 2017, 02:50:51 AM »
That was perhaps the worst 4 hours of my recent life. I'm gonna go drink something strong and pray I don't have to do that any time soon.

...Seriously though, here it is! It was excellent practice of my process and tools.

Vollerei

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Re: RPG Maker, Resource Thread
« Reply #28 on: January 10, 2017, 08:01:12 AM »
Appreciate it! That face looks much better than anything I was able to make.

The last fat face I attempted ended up looking far too much like Glenn Quagmire, at which point I immediately threw in the towel.

PeachClamNine

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Re: RPG Maker, Resource Thread
« Reply #29 on: January 27, 2017, 10:35:54 PM »
Here's some templates by someone named Angel? There's a fat bodytype; better than nothing.