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Topics - kilif

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Forum News / Renewal
« on: December 17, 2016, 09:15:26 PM »
Domain name came up for renewal today, and I decided to not renew it. I hate you all and you all suck.

But seriously, I'm very pleased with the progress these forums have made, the small yet fairly active community you've all built, and the projects that you all churn out. As long as I'm able, I will continue to fund and keep this site running, maybe even expand if it ever comes to that. But for now, everyone keep on doing what you do. The site wouldn't exist without you.

Forum News / Rule #2: Useless Posts
« on: December 05, 2016, 05:16:05 AM »
I've been deliberating on this one for awhile, but I think its time to make a decision.

From now on, the following posts are no longer allowed:

*Posts explicitly asking for an update (use PMs if you want but not posts)
*Posts saying a project is dead (from users, obviously not developers)

These are not helpful posts, they provide nothing to the developer other than frustration, and I frankly don't like looking at them myself. You will get 2 warnings and then an increasingly long temporary ban for each repeated incident. Permabans will be handed out at my discretion if I feel it is necessary.

Now to be clear, the posts asking for an update do not include those directly asking a developer when an update is going to be rolled out on a developer post about new updates that doesn't specify a date. I think that is a legitimate question to ask and potentially helpful for everyone involved. What I do mean are posts like:

"When are you going to update the game?"


"Are there any updates?"

If a developer has updated information, they will give it to you. There's generally not going to be a situation in which a developer has an update and doesn't share it with their users. Therefore, there's no sense in making those posts.

If you have any questions, please let me know.

Forum News / Happy Thanksgiving
« on: November 24, 2016, 04:05:28 PM »
Just wanted to say happy holidays to you all and to keep up the good work.

Forum News / Spam
« on: September 11, 2016, 03:47:49 PM »
Sorry about the spamsplosion guys. It has been resolved. Thanks for the reports and PM's about it (was asleep until now).

Going to probably start looking for a global mod to take care of things when I can't, in case issues like this arise again.

Forum News / Legible Text
« on: September 08, 2016, 10:23:10 PM »
Whenever posting, please keep in mind that any colors or fonts that you use might impact the readability of your post. I'd heavily discourage the excessive use of non-standard colors or fonts, as the entire point of the forum is to get information across to other people. Making that difficult defeats the point of the post.

Continued misuse of the colors/font feature will result in warnings and possibly suspensions if the warnings are not heeded. Thank you.

Forum News / Quest Board
« on: September 08, 2016, 10:20:47 PM »
Alright, the Quest board and all the relevant posts and child boards have been moved over there. Please let me know if I've moved a topic that I shouldn't have, or if I didn't move a topic I should have.

Feature Request / Quest Games
« on: September 08, 2016, 04:12:47 AM »
What do you all think about a board specifically for games made in Quest? The Other Board works for it well enough, I suppose, but one specifically for Quest Games might be useful.

Other Projects / Maybe Nothing...Maybe Something?
« on: August 29, 2016, 06:06:43 PM »
I am probably going to regret posting this, but I've recently started messing with Quest (read: last night), and while it isn't necessarily the best for building a game, I've found it to be flexible enough (at least after I ripped into its inner workings) for screwing around with. It has taken care of a vast majority of the stuff I don't want to code, leaving me with a slightly restricted but otherwise open canvas for testing some features I had planned years ago.

Attached is a screencap of me messing with random item generation, which seems to be working pretty well, I'd say, along with some reactive text to the different metrics. Going to continue to extend and push the limits of Quest, see what I can do it with it. I have a lot of features to test out, see if they can be implemented easily within Quest, but I'm mostly just having fun with it.

So yeah, this might turn out to be something, it might not. Too early to say for sure.

That being said, if people need some help with the more advanced features of Quest, I can at least tell you what I know from the whopping one day I messed with it.

Forum News / Forum Theme
« on: August 28, 2016, 10:38:58 PM »
Polling to see what themes people predominately use (yes, you should have a choice to pick which theme you use) when viewing the site. I'd appreciate as many people answering the poll as possible.

Forum News / Keep Up the Good Work
« on: August 26, 2016, 05:35:26 PM »
The forum is seeing record numbers across the board in terms of activity, we've gotten some great new games in the last few weeks, and everyone seems to be doing a great job overall. Just wanted to say thanks and to ask that everyone keep up the good work.

Project Discussion / A Reminder
« on: August 24, 2016, 12:47:20 AM »
While I do appreciate forum users utilizing this board to ask questions, always remember to pay a visit to Atticus' site and drop a comment there too.

Forum News / Age Restrictions
« on: August 22, 2016, 07:56:42 PM »
It has come to my attention that there are users that do not meet the age restrictions (which are enforced when you register for an account) to use this site. I'm going to have a discussion with them, see if the report is true (to the best of my knowledge), and then most likely remove them from the site. Anyone that I find to not meet the minimum requirements of this site (which are extremely short, be over 18, that's all I require) will be removed with no chance for appeal until they adequately meet those requirements. I don't do this because I want to, but because I don't want the site to get shut down.

Now, if that person were to come back under a CLEARLY DIFFERENT account and not be stupid and tell STRANGERS ON THE INTERNET their AGE, then I couldn't adequately prove that they are underage and using my site, removing any obligations from me as an administrator to ensure compliance. Not that this course of action is recommended, as you're still underage and viewing content not suitable, which means you put me and possibly other users at risk.

Despite that, I'll thank the users that have brought this matter to my attention, I don't want you to think that your diligence in these matters is not appreciated, as this is a very serious matter that could get the forums shut down.

Forum News / Rule #1: Political Shit
« on: August 20, 2016, 04:36:52 PM »
Mentioning political bullshit on my forums unless it is directly related to the content at hand, or is in the off topic board, is a fast way to get kicked out. No one is here for that nonsense, so don't bring it up.

More specifically, here's what is going to happen to future incidents:

A warning for the first two incidents
Banned for any incident after that

It might seem harsh, but that drivel doesn't belong here UNLESS there is (oh god) an actual WG game based on politics or this is brought to the off topic board, which I still don't really recommend just due to the inflammatory nature of it.

Forum Help / Forum Rules
« on: August 05, 2016, 06:22:29 PM »
Just so multiple people don't end up asking the same question, just wanted to send out a reminder that this forum has no rules against profanity, sexual content, etc. I ask that posts remain on topic (something pertaining to something at least half way related to WG/Inflation content), and that they avoid obviously illegal content (such as illegally shared media or child pornography), but those are my only stipulations. The assumption is that, when you make an account here, you're old enough to handle the content that this forum generates. Likewise, reports of posts for profanity, sexual content, etc. will be ignored, as they're not breaking any rules.

If you have any questions about this, feel free to ask them, otherwise carry on as you were.

Forum News / RPs on the Site
« on: July 09, 2016, 10:05:16 PM »
I'm asking this because I'm not 100% on the forum's audience, and I don't want to shift the focus of this site away from WG-based games. Most of the recent posts have been roleplaying posts, which we've seen before with the previous campaigns that were hosted here (non-Anonymously), but I didn't really mind those because they were utilizing a pen and paper game that was developed for WG purposes that has a presence here on the forums. Truth be told, I don't mind now (no one is in trouble, etc. etc.), but I want to know what the rest of you are thinking.

So, I'm going to nip this potential problem in the bud before it gets out of hand.

I've offered three choices:
*I don't want to see any RP Posts. That means any roleplaying posts will be removed, regardless of the content. Updates and discussions of things like Voracious or Nirulea are fine, and more tabletop development is always welcome, but posts detailing actual game sessions will not be allowed.

*I only want to see RP Posts of games hosted/developed here on the forums. Its like the previous option, but would allow posts for game sessions of Voracious or Nirulea (or any other new tabletop that pops up dealing with WG content).

*I don't mind the RP Posts. If you all don't care about RP posts, I won't take any action. Personally, I'm a laissez faire type, but I do want what is the best for the majority of my users.

After 3 days, I'll tally the results and take the action accordingly. If no one votes, I'll assume that means no one cares, and leave things as is.

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