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Messages - Oppaithon

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1
Project Discussion / Best Wishes to Atticus.Arc
« on: February 16, 2018, 09:56:44 PM »
In the light of http://www.atticusarc.com/all-things-must-come-to-pass/
I'd just like to give my best wishes to Atticus.Arc, thank you for everything you have done and good luck to you going forward.

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Weight Gain Mods / Re: Stardew Valley mods
« on: August 25, 2017, 10:37:56 AM »
Current timescale according to the BBWchan thread is late September. That said the author is dealing with a ton of extra work at work.

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Weight Gain Mods / Stardew Valley mods
« on: June 24, 2017, 05:21:48 AM »
BBW Chan Thread: https://bbw-chan.nl/bbwdraw/res/540.html

Mod tools: http://www118.zippyshare.com/v/Vr7JiYTT/file.html

My preferred Mod Manager http://www.nexusmods.com/stardewvalley/mods/337/?

Malorne's Super Stardew Fatty is probably what you want as it combines previous versions and updates to be compatible with the latest versions of the game (old ones are not). The latest release is 1.04 https://mega.nz/#!T9En2DzY!0G-zw62ZKgp3HiiILUyMd5Cb3GO_EbMyEc3aNKo9psU

2.0 will contain WG based on fattening up your friends/love interest. This is WIP.

SDF based mods focus on female, and specifically romance-able NPCs first.

Nexus Mods
New to Old

Bragds Leah http://www.nexusmods.com/stardewvalley/mods/1261
Tubby Sam http://www.nexusmods.com/stardewvalley/mods/1159
Fat Shane http://www.nexusmods.com/stardewvalley/mods/1053
Cuter Fatter BABY Cows http://www.nexusmods.com/stardewvalley/mods/972/?
Chubby Sam http://www.nexusmods.com/stardewvalley/mods/970
Curvy Abigail Mod http://www.nexusmods.com/stardewvalley/mods/907
Large Shane http://www.nexusmods.com/stardewvalley/mods/865
Really Heavy Sebby http://www.nexusmods.com/stardewvalley/mods/534
Bearish Harvey http://www.nexusmods.com/stardewvalley/mods/528
Cuter Fatter Cows http://www.nexusmods.com/stardewvalley/mods/348
Plump Abigail mod http://www.nexusmods.com/stardewvalley/mods/104
Abigail weight gain portraits http://www.nexusmods.com/stardewvalley/mods/289
Abigail weight gain sprites - tall http://www.nexusmods.com/stardewvalley/mods/288
Heavy Sebby Mod http://www.nexusmods.com/stardewvalley/mods/277
Fluffy Abigail http://www.nexusmods.com/stardewvalley/mods/246
Chubby Kawaii Harvey-kun http://www.nexusmods.com/stardewvalley/mods/120

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Mods Discussion / Re: Stumbled over a new pregnancy mod
« on: June 23, 2017, 06:12:42 AM »
Quite a few bugs though. Nice new content.

5
General Discussion / Re: What's your dream WG game?
« on: February 05, 2017, 05:53:29 PM »
Okay I have a bizarre idea but bare with me.

The Game is about a Temporal Fat Note. So like Dead Note you can write in names and they will gain weight. The twist is you can only do this to historical figures.

The setting is modern day, you have the fortune/misfortune to have dated a string of chubby girls who latterly due to some inspiration lost their weight and slimmed down with your likes ending it. Not as many deadly Exs like Scott Pilgrim, but you get the idea.

After the last one dumped you for trying to break her out of her diet, you wander home after another failed relationship. Cursing the weight gods as you go. This is when you find the note book. There is a catch, you die if you fail to succeed within one month.

The gameplay is a day night cycle. During the day you my go out in the world and research leads for your nightly targets and judge the affects of your work. By night you write in your targets, which are only adjustable once.

Basic success would be to have one of your past Exs never loose the weight and stay with you
Next level would be to have them be even heavier than previously
Above that would be multiple exs being that way
Ultimate unlock would be a present where dieting is unheard of in some sort of pro-fat utopia

This visually would be similar to VN with a basic multi-location town. You can only find out about new targets or places to research, by asking the right people at the right weights.

6
Quest Games / Re: Leotard Leslie in the Land of Luscious Lard Ladies
« on: December 26, 2016, 09:24:36 AM »
"cook burrito" and "fry burrito" receive the prompt to assemble the ingredients first. I cannot pick up or put the ingredients because they are not in my inventory.

Same here and can't take them either

7
Bountiful Harvest / Re: We all love monster girls!
« on: September 02, 2016, 03:07:00 AM »
I guess varieties or variants of Cow Girls, like Minotaur Girls or based on breeds like Highland Cow Girls. Essentially rare Cowgirls.

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Quest Games / Re: Anna's Wedding
« on: July 30, 2016, 11:35:46 PM »
Me too though I got to 350

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Quest Games / Re: Anna's Wedding
« on: July 30, 2016, 08:01:53 AM »
Can you get beyond 320 without manual text entry?

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General Discussion / Re: Fetish Surveying
« on: June 13, 2016, 08:26:30 PM »
yup done

11
Am I being stupid or does it finish after the BE scene? ie I can't do any milking.

12
Project Discussion / Re: HTML5 Port
« on: March 28, 2016, 11:55:04 AM »
The vector side could be done with SVG I guess, there are some JavaScript morphing systems for SVG.

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Project Discussion / Re: Pregnancy speed item
« on: March 28, 2016, 06:53:48 AM »
If the character is lactating that usually extends the period of time. Also the speed item works post pregnancy.

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Mods Discussion / Re: Next bellymod disscussion
« on: March 09, 2016, 04:35:59 PM »
To be honest using artwork without permission can be poisonous in the long term. I used to use an MP3 player called Xion. The original creator ported a load of popular Winamp skins over to it. They then get found out. This basically turned off a chunk of the community to creating anything for it.

And I'd have to remove it if it were being used without the source's permission. I'd rather not deal with cease and desist stuff.

Another reason why i wouldn't do it

Is it possible to have some plain placeholder images? That way we can at least see how much artwork is needed.

I have been trying to figure out a simple way of doing them. Backgrounds can be pulled together by filtering public domain images like those from Pixabay, they are licensed for commercial use with no attribution.

Then the issue is the characters. One option would be to do a simple outline based on something like a poser render or a photo. Kind of like Tainted's character outline. I can't really draw myself, but a simple outline wouldn't be that hard to make.

Even then, just a plain fill with the image details in metadata or filename for replacement later.

15
General Discussion / WG and Fat Game Mods
« on: March 06, 2016, 06:34:38 PM »
Thought it would be good to post links here on Mods that allow weight gain or just increase the weight of the character in those games.

I'd like to start with Skyrim. I used to play this a  lot and even ran a thread for Bodyslide mods.

So Bodyslide is a tool for setting the default high and low weights for your characters in Skyrim. It can technically be used on any gender, but really 99.9% of all of the mods are for female characters.

I highly recommend you check out the Bodyslide List here: http://www.loverslab.com/topic/16350-bodyslide-armor-and-clothes-list-v2/

And of course the main mod: http://www.nexusmods.com/skyrim/mods/49015/?

You see every armor in the game whether original or modded in needs counterpart bodyslide files in order to be adjusted. However once made you can apply a preset. My first serious preset was called Ai to Amy. Thats because I set the low weight proportions similar to Ai Shinozaki and high weight to Amy Villainous. You can't get to extreme in size as the armor and bodies geometry starts breaking up.

Once you have a decent upper size you might then want to install a mod that increases your characters weight or others.
One would be Porked Up http://www.nexusmods.com/skyrim/mods/23448/? or this add-on for realistic needs http://www.loverslab.com/topic/17160-weight-change-realistic-needs-and-diseases/

For other characters try the weight alteration spell http://www.nexusmods.com/skyrim/mods/50625/?

A mild example attached.

Now the good news is I can see this all being ported to Fallout 4. So if that's your bag, get bodyslide for that.

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