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Messages - jerkajerk

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1
Quest Games / Re: Anna's Wedding
« on: January 14, 2017, 03:50:44 AM »
You might be interested to know I've started work on a second game, this one about an intentional gainer.  More details if people are interested :)

Please please please more spoilers!

2
Quest Games / Re: Kate's Uni Days
« on: January 11, 2017, 08:29:54 PM »
How do i get the debit card?

It's in the pocket of one of the items in your wardrobe in your bedroom, try poking around in there a bit

3
Thanks for the hint! If you're looking for proof reading, in the 4th ending 'seconds' there is a Staci instead of Traci.

Good catch.

This would be one hundered million percent better if you added the ability to play through the second thanksgiving at the end aswell :D
Second that. I'd love to know her weight and measurements after a year of unabashed and unrestrained gluttony, as well.

Maybe next year around thanksgiving ill add onto the game.  For now, I have two new quest games in the works- Life of Kriss: Day Two, and an unannounced game thats gonna be a bit more serious both in gameplay and in tone (but will still have all sorts of gluttony and chubs, dont worry)

4
Project Discussion / Re: Feature Requests
« on: December 28, 2016, 05:02:50 AM »
Jeez, I can't wait for a release, it sounds awesome so far!
If I can ask one question; what will the game be like? I mean like the HUD? Will it be something like Fetish Master? Something like Noone's RPG?


Dude hasnt been on in 2 months.  I dont think youre getting any answers.

5
This game is much better now that it has endings. Good job.

Bug report below.
Spoiler for Hidden:
Missing action:
The beer can can't be picked up once dropped.

Failed synonyms:
"sit" and "eat breakfast" at breakfast

"give <item> to ann"

Typographical errors:
"You hop on the scale and glance down at the digital readout- 167.8. Not bad! Done from the 168.0 you weighed..."

"You are in Tracis Room. You can see a Traci." Needs an apostrophe on "Traci's" and the interpreter isn't seeing Traci as a person for some reason.

"One Ninety Six Point Fffffffffffffffffffffff-" Was this supposed to be "one sixty nine point..."?

"And honestly, if you're this much of a glutton on a day you've spent days, if not weeks, preparing to not to, y'know, glut yourself, then what does that say for your future?" Remove either "to" and this sentence will work fine.

Oh shit FluffRat, great catches!  I'll get those patched along with my next round of fixes.

Thank you so much- I know this stuff is frustrating to a lot of readers/players, and I really appreciate your contribution- these are all really good catches.  Hell, I might send you a private build of my next game just for proofreading!  ;D

6
Dev Updates / Re: Life of Kriss, Day One (Complete)
« on: December 19, 2016, 12:07:03 AM »
Hey, thank you for all the feedback!  It's always appreciated.  Unfortunately, I don't have access to the original game file- I had some issues with a harddrive and lost all the source material, which means I can't do anything to patch the game or update it :c
Physical damage like the HDD platter, or corruption? If it's the latter, or it was reformatted or such, you'd be surprised what you can recover with software. I reformatted a drive, losing all the pagefiles but sitll managed to recover most of my files near the start of the year.

Not much help if the platters are buggered, though :P

Corruption.  Already tried a repair, didn't work, reformatted and it works fine.  It was my own fault, I'm by no means a technowizard and was dicking around with stuff I shouldn't have been.  I've learned my lesson- I'm storing all files on a cloud drive as well as my HDD.
Ah. If you've already started overwriting then it's probably too late, but I would have suggested one of the data recovery suites from EaseUS. It doesn't 'repair' anything, just allows you to see the raw files and copy them to another hard drive.

Yeah, they're all toast now.  But the good news is that progress is ticking away on Life of Kriss: Day Two!

7
Dev Updates / Re: Life of Kriss, Day One (Complete)
« on: December 17, 2016, 08:20:06 PM »
Hey, thank you for all the feedback!  It's always appreciated.  Unfortunately, I don't have access to the original game file- I had some issues with a harddrive and lost all the source material, which means I can't do anything to patch the game or update it :c
Physical damage like the HDD platter, or corruption? If it's the latter, or it was reformatted or such, you'd be surprised what you can recover with software. I reformatted a drive, losing all the pagefiles but sitll managed to recover most of my files near the start of the year.

Not much help if the platters are buggered, though :P

Corruption.  Already tried a repair, didn't work, reformatted and it works fine.  It was my own fault, I'm by no means a technowizard and was dicking around with stuff I shouldn't have been.  I've learned my lesson- I'm storing all files on a cloud drive as well as my HDD.

8
Also, due to popular request, I'm going to put a guide to get every single ending, in order, from "skinniest" to "heaviest" Ada.

Ending 1:

Spoiler for Hidden:
Wear your booty shorts to dinner.  That's it.  The only way you can lose those is by eating chocolates with Ada, so... Just don't do that.

Ending 2:

Spoiler for Hidden:
Get to thanksgiving dinner in your sweatpants, eat dinner, decline seconds

Ending 3:

Spoiler for Hidden:
Get to thanksgiving dinner in your sweatpants, take seconds

Ending 4 (the hardest to get):

Spoiler for Hidden:
Wear whatever you want (you'll lose the booty shorts either way)
Eat breakfast 3 times (it will go away)
Eat bowl of chips and mini hotdogs in living room
Talk to Dad and Cousin Francine
Go upstairs, go north to Traci's room
Talk to Traci
Examine Side table
Indulge in Chocolate stash x3 (it will go away)
Go downstairs, eat plate of sandwiches x2 (it will go away)
Take beer from fridge
Speak to Cousin Ann x2, she will take the beer
Go back to living room, talk to dad
Make white russian, bring to Cousin Ann
Go upstairs and outside, talk to grandpa x2
Take Canadian whiskey to Cousin Ann, speak to her again, she should move to the other room
Open the fridge again and have a beer
Go to Thanksgiving dinner, take seconds

If you want to be absolutely sure you got everything, go upstairs and check the scale before you go to the living room.  If Ada kicks it under the laundry tub and it disappears, it means you did everything correctly.

9
Loved this one two!
Not sure if you lost this one as well, but I found some mistakes:

"a dozen people than the her family of four." first time talking to mom.
"But nobody every pushes the issue" looking at uncle James.
"Your Aunt Suzy has always been friend," talking to aunt Suzy.
"She''s always been a drumstick person" aunt Suzy at dinner table.
"clearly looking worse for ware." Traci at dinner table.

Thank you!  Fixed them all.

10
Dev Updates / Re: Life of Kriss, Day One (Complete)
« on: December 15, 2016, 11:09:09 PM »
Grate game! Love it! Can't get enough of it! So exited about hearing there will be more! Waiting impatiently for more!!!!

Few questions/ideas/bugs
Spoiler for Hidden:
-Walking between the crawlspace and the garage seems to always break my map. Not sure if I should even be able to use this path as it has a magical padlock that apparently only stops me from opening the door from one side... I'm guessing that path is only there in behalf of my future self and its inevitable inability to crawl trough a space designed for an average sized adult.

-Am I supposed to be able to do anything other than attacking the blob from the very beginning? The deusexmachinaaa option is visible from the start, even before finding the note, and it really weirded me out on my first playthrough.

-I was a bit disappointed by the fact that Jamie and Laney didn't react to me drinking beer and bursting my pants in front of them, as their character description suggests me that they definitively would't miss the opportunity to rub it on my face (specially considering that I might have to pick back up from the floor something I didn't want them to see) Also, no one other than the mirror reacted to any of my clothes and Laney and Meghan didn't notice my improved chest... It feels like such a missed opportunity.

-Being teleported to my room when using Jamies' antacid feels really weird, specially when I'm in a different floor... maybe it can be used like the first one directly from the sink cabinet instead of first taking it and then using it?

-Maybe a nitpick at this point, but how did I manage to throw my sweatshirt all the way up to the attic from my room? (while being too big to even fit trough the entrance btw) Maybe it could instead be thrown to my closet? That way the text you get from trying to put it back on while very bloated would be accessible (currently I could only access it with the bloat lever tester)

-Jamie's easteregg responses overlap. I can't try to pester her for her weight gain while having a big chest, and I can't get a response out of her for my chest while carrying a beer or after bribing her... Maybe overriding her response for my chest completely when she's distracted with beer or her belly would be best to maintain the mood, but I still feel it's a bit unfair to miss the joke just because you were carrying a beer.

-After my special encounter with skellydude I tough I could check myself on the attic mirror using the sweatshirt instead of my room's mirror and bra... but I guess that's strictly an event for my room (apparently that full length mirror is too small to reach down to my chest :P) Still, when putting on my sweatshirt before figuring out what was going on, apparently I didn't freak out because I had already convinced myself everything was alright? After that I can still go to my room and trigger my revelation... feels kind of wonky...

-Is there a point to leave the trigger open for the eastereggs? Nothing prevents me from doing it, but my chest doesn't seem to change any more a second time, Jamie won't grow any further, and I keep chugging bribe after bribe down her gullet but I don't get any different responses. Maybe an indication that nothing else will happen will prevent players like me from doing it 200 times hoping to find a secret? Something like the different message you get from drinking soda again after taking the bloating tablets?

-Was there any point to the hideous end table? I know the notebook was scrapped, but the lamp also doesn't seem to be doing anything (or at least no one tripped over anything while in the dark :P) Am I missing something?

-How many bottles of lemon soda are there in the mini fridge? Is it just the one? I first thought so, as the game didn't told me there were multiples and I kept leaving it there, unlike the cans of beer... but it wouldn't make sense for it to just be one after all the abuse I gave it (specially considering the amount of soda that I imagine this girl would swallow in a single gulp :P )


Hey, thank you for all the feedback!  It's always appreciated.  Unfortunately, I don't have access to the original game file- I had some issues with a harddrive and lost all the source material, which means I can't do anything to patch the game or update it :c  trust me, the little bugs and misspellings are the bane of my existence, but Quest isn't super friendly in regards to editing game files if you don't have the original.  Certain things (like the eastereggs triggering and the sweatshirt teleporting to areas) are sadly things I can't go back and fix.  The end table doesn't do anything- I was planning on having a small puzzle with your stepmom involving it, but never got around to it.

A lot of people also had issues with the eastereggs- I put them in there literally just as a bit of flavor text that wouldn't affect the story in any way, but I think a lot of people (myself included, in hindsight) would've liked more character interactions based on variables such as you magically growing bigger boobs, popping buttons, etc.  In the sequel, I plan on addressing a lot of those issues.

11
There's 3 different things you need to do with your cousin before you'll be able to drink the beer.  Talk to her, talk to your relatives.  I'd dare say she could use a drink or three ;D

Can you give us another hint? What action with Ann and Suzy blocks the progression; I keep running into the bootlegger stop after one beer?

try talking to your dad.  or your grandpa.

12
At the risk of looking like an idiot I just have to ask this. Is it possible to drink the beer in the fridge? From what's said ingame I assumed you had to pop the shorts in front of someone to put her in a bad mood, but I just can't figure out any way to do that outside of your room.

There's 3 different things you need to do with your cousin before you'll be able to drink the beer.  Talk to her, talk to your relatives.  I'd dare say she could use a drink or three ;D

13
Edit: Found a third trigger. Now just need to figure out the fourth.

Wait, there's a fourth ending? Huh, I may have to crack this one open again and go poking around; I only found three.

Sure as shit there is!

14
There's a small typo, when you click on the beer it says "your" instead of "you're" (your is possessive, such as in "your house").

Easy to play and enjoyable, my favorite part would be the the wide variety of characters, with their respective descriptions, dialogs and possible interactions. Ann's complexity was also very interesting (thanks to the dialogs and alcoholic actions). The grandpa looked like a cool guy. I opted for the sweatpants and went full retard, eating as much as I could.

I really enjoy these story endings you've been doing lately, it's much better than the usual "game over, this game is finished" you get when finishing most quest story games. I wished there had been more interactions with Traci, such as an eating contest or some teasing, but thanks for the stolen candy scene, seeing her indulgence (and later weight gain) was really smexy.

I'll try to finish the game without gaining a single pound the next time :)

Well thank you very much!  I'm glad you enjoy the game.  I'll add that typo to the list of things to fix!  Thank you for the feedback!

Really enjoyed the game. Played through it a couple of times, though I'm consistently getting the same two endings. Not too sure what I have to do for the other two. Will PM when I have the time; don't want to leave any spoilers here for anybody. Great game overall.

Edit: Found a third trigger. Now just need to figure out the fourth.

Sure, PM away.  There's one that's pretty tricky to get.  I designed it to not be overly obvious.

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