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Messages - kilif

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1
Please try to maintain a readable format when making posts. The spacing on these makes it unnecessarily hard to read.

2
Board Request / Re: My test quest game
« on: April 18, 2017, 08:59:02 PM »
You would need an updates child board for me to be able to lock it to just you.

3
Board Request / Re: My test quest game
« on: April 12, 2017, 11:52:20 PM »
Board is created. If you need any topics moved over, just let me know.

4
Board Request / Re: My test quest game
« on: April 11, 2017, 01:15:01 AM »
I'd love to, but I do a need a name to actually name the board.

5
Other Projects / Re: question regarding Chief game
« on: April 10, 2017, 06:11:08 AM »
true. I'm not very skilled artistically, so I thought it would be nice to have a) the original sprites, given I wanna do a knock-off, and b) some sprites as a placeholder (and to see if I could implement that correctly if someone were kind enough to do sprites/show me some already made sprites). just curious if anyone can; also if I actually find time and can make this happen, I would be forever grateful if someone made sprites at that point!

also, any tips? I got to ~400-500 points one time I think, but I can't quite remember how, and I know there are really fat sprites in the game files.

I load the character down on very small but tasty meals at the beginning, hitting them with hunger up effect with every meal until they start asking for seconds, at which point I hit them with hunger then capacity up. I do this for 3-4 days, after which they start eating nearly all the time.

6
Other Projects / Re: question regarding Chief game
« on: April 10, 2017, 01:29:22 AM »
could anyone somehow get the sprites out of the Chief game? I've attached the .exe of the game; I'm sure some of you guys already have it but I don't really have experience with gamemaker. as far as I can tell though, it was made in gamemaker 8 I believe.

I ask because I've started working with Unity, and I may or may not be able to re-create something with that (as I found that working with Twine for complex projects can be tedious and quite difficult). no promises, but I'll see what I can do with summer quickly approaching.  :)

I have mastered that game, I could "extract" them by just beating it. Though in my (not so humble) opinion, the assets aren't that great to begin with and don't add very much to the experience.

7
Forum News / Out to FWA
« on: April 07, 2017, 05:14:33 PM »
I'll be at FWA this weekend with, possibly, limited email/site checking, so please be patient with any problems that arise over the next two days. When I get back, I have a whole slew of things to do to combat spam on the site and various other issues. I'll see you guys all on Monday.

8
Forum News / Re: Site Not Secure Warnings
« on: April 05, 2017, 04:34:30 AM »
I know you've probably looked into it but I've found letsencrypt to be pretty painless all things considered and it's free as well.

Awesome. I don't have a wealth of free time nowadays, but I'll see what I can do with it. Thanks!

9
Forum News / Re: Site Not Secure Warnings
« on: April 05, 2017, 04:29:34 AM »
And just to note, if it does become a problem, I will obviously look into a solution that is within my price range. And apologies for the bitterness of these posts. It should be clear that I heavily resent this hamfisted attempt from Google to make the internet "more secure."

10
Forum News / Site Not Secure Warnings
« on: April 05, 2017, 04:25:34 AM »
If you've been getting these recently, I'm going to assume you're probably using Chrome (not sure if Firefox has gone full retard yet). At any rate, its because this site does not have https set up, not because the site itself is in any way dangerous. To be honest, I don't particularly feel like dealing with this issue at the moment, and I definitely don't feel like dealing with actually buying the stuff necessary for https. So, for now, either use a different browser (Chrome is terrible anyways) or just ignore the message.

11
Other Projects / Re: Teaser
« on: March 29, 2017, 10:22:05 PM »
Is there something I'm missing? I see the text in the OP which i'm assuming is the intro (and it sounds intriguing) but I see people saying "looks good" and talk about a character creator

Dropbox is being stupid. The link doesn't seem to want to resolve anymore for some reason. I'll just attach it to the first post.

I don't even see a link,is there a demo yet or is there something i'm not getting with this?

There's just a gif, which is now attached to the first post of this thread.

12
Other Projects / Re: Teaser
« on: March 29, 2017, 07:44:34 AM »
Is there something I'm missing? I see the text in the OP which i'm assuming is the intro (and it sounds intriguing) but I see people saying "looks good" and talk about a character creator

Dropbox is being stupid. The link doesn't seem to want to resolve anymore for some reason. I'll just attach it to the first post.

13
Forum Help / Re: Stopped receiving email notifications?
« on: March 17, 2017, 10:13:10 PM »
Google/GMail has been complaining that the sender e-mail doesn't match the originating server address for a while. I'm not getting emails either. Maybe it has decided it's spam or it's been blacklisted?

That's what I'm guessing. Blegh, I guess I need to actually set up email on this thing...

14
Forum Help / Re: Stopped receiving email notifications?
« on: March 17, 2017, 07:24:20 PM »
You're right, I'm not receiving mail anymore either. I'll look into this issue, thanks!

15
Feature Request / Re: Board discord
« on: March 15, 2017, 07:21:36 PM »
https://discord.gg/MnuC3kT

This should be the permanent invite for the discord. Right now, there's just a general channel (for anything), rpg channel (obviously), request channel (for requesting bots, new channels, w/e), and finally a leadership channel for admin things.

If you're a developer and join, just ask to be denoted as much on the request board. PLEASE at least nickname yourself the same as you are here on the forums, otherwise it will be confusing for everyone involved.

Also, if I did anything wrong, please let me know. First time setting up a discord server, so we'll see how well I did in actually setting it up. Oh, and one last thing, voice channel was removed. I can add it back at popular request, but somehow I doubt that's going to happen.

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