Author Topic: Next Belly Mod discussion and development  (Read 8171 times)

Dohavocom

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Re: Next Belly Mod discussion and development
« Reply #30 on: February 02, 2018, 02:06:15 AM »
It's time for an update!

My plan to release things quickly continues to fail. I don't even want to make a guess at this point because as the laws of fate have decreed, I'm terrible at predicting how long things take. I have been chipping away at things steadily though.

I've finished a few more conversation options. You can't convince any npc to gain just yet unless there is a really specific combination of traits. That's slowly filling in though. I have it so that there will be at least 2 or 3 things for a proxy to comment on for each hobby that an npc can do. I've worked through maybe a third of those so far? One i have that done i want to add more things that an NPC can comment on proxys about. Then I also want proxy's to be able to have more general comments (so they can bring up hobbies they have, or try to more directly influence NPC's). I also need to implement similar comments on NPC's jobs, but I think I'm going to leave those comments much more limited. They have jobs to do, after all!

I've also added some new foods though i need to add them to the feeding menu. One of the new shops is an arts overprice, decadent bistro, so I've been coming up with food ideas for pretentious foods there. Let me know if you have any ideas.

I've also got a bunch done with contacts. I think all the ways to get characters now have the right new contract... Actually i don't think I've fixed the contracts for debug spawned characters... Not a priority... But i do have it so that hired and born proxys now get the proper contract. With that I've also made it so that young proxys get some of the new traits based on their mother. They also get hobbies and quirks based on the other workers in the player's house. This still needs a lot of balancing, and i need to add one more age to give them at least 1 strong hobby.

I'm sorry this has been such a long release, but i think this is shaping up to be one of my biggest content updates I've ever made.
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HyperNova

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Re: Next Belly Mod discussion and development
« Reply #31 on: February 05, 2018, 02:25:07 AM »
It's time for an update!

My plan to release things quickly continues to fail. I don't even want to make a guess at this point because as the laws of fate have decreed, I'm terrible at predicting how long things take. I have been chipping away at things steadily though.

I've finished a few more conversation options. You can't convince any npc to gain just yet unless there is a really specific combination of traits. That's slowly filling in though. I have it so that there will be at least 2 or 3 things for a proxy to comment on for each hobby that an npc can do. I've worked through maybe a third of those so far? One i have that done i want to add more things that an NPC can comment on proxys about. Then I also want proxy's to be able to have more general comments (so they can bring up hobbies they have, or try to more directly influence NPC's). I also need to implement similar comments on NPC's jobs, but I think I'm going to leave those comments much more limited. They have jobs to do, after all!

I've also added some new foods though i need to add them to the feeding menu. One of the new shops is an arts overprice, decadent bistro, so I've been coming up with food ideas for pretentious foods there. Let me know if you have any ideas.

I've also got a bunch done with contacts. I think all the ways to get characters now have the right new contract... Actually i don't think I've fixed the contracts for debug spawned characters... Not a priority... But i do have it so that hired and born proxys now get the proper contract. With that I've also made it so that young proxys get some of the new traits based on their mother. They also get hobbies and quirks based on the other workers in the player's house. This still needs a lot of balancing, and i need to add one more age to give them at least 1 strong hobby.

I'm sorry this has been such a long release, but i think this is shaping up to be one of my biggest content updates I've ever made.
Take your time, Though tit would be nice it you had it out soon.
*Hhhhhhssssssss* the sound you hear when I open the tank to inflate *Creak* Creak* *Creak* the sound you hear as you inflate


Doesnt care about mlp or furrys in artwork they are fine with me

Willing to RP

Both a feedie and feeder aswell as a inflatie and inflater

Dohavocom

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Re: Next Belly Mod discussion and development
« Reply #32 on: February 05, 2018, 02:45:39 AM »
Take your time, Though tit would be nice it you had it out soon.

Hah, Well, i don't plan on taking my time. I'm going to keep plugging along till it's finished.
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Sekeis

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Re: Next Belly Mod discussion and development
« Reply #33 on: February 10, 2018, 05:07:54 PM »
i saw in the files under img --> base --> belly that there are pictures of a really big belly, wanted to ask if it is already implemented and if yes, for what event is it implemented?

Dohavocom

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Re: Next Belly Mod discussion and development
« Reply #34 on: February 10, 2018, 06:44:50 PM »
i saw in the files under img --> base --> belly that there are pictures of a really big belly, wanted to ask if it is already implemented and if yes, for what event is it implemented?

If you're talking about the pictures of only bellies and legs, then those show up in the measurements events (physical training -> measurements). If you're talking about the images made by far superior artists, then i don't think they're used anymore? I can't remember where they were used. A belly scanner somewhere?
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Sekeis

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Re: Next Belly Mod discussion and development
« Reply #35 on: February 10, 2018, 08:10:44 PM »
yes, I spoke from the pictures that you made (belly and legs)
i am currently working on myre to feed her, are there any plans for the future to make her as big as the one in the base order?
also are the pictures planned for gaining all over the body and not just belly and breast?
also, I really like your mod, looking forward to updates in the future^^

Dohavocom

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Re: Next Belly Mod discussion and development
« Reply #36 on: February 11, 2018, 06:08:10 AM »
yes, I spoke from the pictures that you made (belly and legs)
i am currently working on myre to feed her, are there any plans for the future to make her as big as the one in the base order?
also are the pictures planned for gaining all over the body and not just belly and breast?
also, I really like your mod, looking forward to updates in the future^^
Thanks!

After i get this next update i really want to revisit all of Myre's content. That includes remaking how you get her to gain and how you interact with her. That means I'll likely be making more images for her, yes. And I wont be releasing more body part images with the current update I'm working on. Docarrol has made a mod of the base code that allows for more layers(which was a limitation that made it so i could only do boobs/belly) but i want to get the rest of my update finished before i do that. That update will probably come out for an update along side the Myre update.
Remember: Anything is possible when you have tenuous ties to reality.

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Sekeis

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Re: Next Belly Mod discussion and development
« Reply #37 on: February 11, 2018, 07:09:53 AM »
canīt wait for this update^^

docarrol

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Re: Next Belly Mod discussion and development
« Reply #38 on: February 12, 2018, 09:02:18 AM »
Docarrol has made a mod of the base code that allows for more layers
Always nice to be thought well of, but nope. Sorry, that wasn't me, it was one of the other more talented posters around here (jimbobvii maybe?). I looked at [Edit: the problem] once upon a time, but other than determining that it should be possible, I never actually made any progress on it, and dropped the whole thing sometime last year when I got distracted by other distractions.
« Last Edit: February 13, 2018, 01:11:15 AM by docarrol »

Dohavocom

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Re: Next Belly Mod discussion and development
« Reply #39 on: February 12, 2018, 05:34:04 PM »
Docarrol has made a mod of the base code that allows for more layers
Always nice to be thought well of, but nope. Sorry, that wasn't me, it was one of the other more talented posters around here (jimbobvii maybe?). I looked at once upon a time, but other than determining that it should be possible, I never actually made any progress on it, and dropped the whole thing sometime last year when I got distracted by other distractions.

That's right! That's who it was. Sorry my bad, haha.
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docarrol

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Re: Next Belly Mod discussion and development
« Reply #40 on: February 13, 2018, 01:12:44 AM »
No worries! I'm just glad you're still making progress, and am looking forward to seeing it when you release :)