Author Topic: Lanna's Adventures  (Read 3416 times)

Gonkulous

  • Average
  • **
  • Posts: 95
  • Karma: +9/-1
  • Lightweight
    • View Profile
    • Mutants and Masterminds character
Re: Lanna's Adventures
« Reply #15 on: September 09, 2017, 07:33:29 PM »
I look forward to it! I've enjoyed what I've seen so far.

kibz

  • Emaciated
  • *
  • Posts: 13
  • Karma: +4/-0
  • Lightweight
    • View Profile
Re: Lanna's Adventures
« Reply #16 on: September 10, 2017, 06:09:57 PM »
Another small update. Might not be able to finish it this weekend, but in the next few days at least. Doing the the sprite work is taking longer then I would have thought =w=; (on top of not being able to work consistently throughout the whole day)

I am making progress though. It's in the later half of being done.

kibz

  • Emaciated
  • *
  • Posts: 13
  • Karma: +4/-0
  • Lightweight
    • View Profile
Re: Lanna's Adventures
« Reply #17 on: September 12, 2017, 01:51:14 PM »
Apologizes for the length of time it's taking. Trying to figure out a better way to get animations to run a little better, hence why it's taking so long =w= ;

JellyIdol

  • Average
  • **
  • Posts: 82
  • Karma: +27/-0
  • Lightweight
    • View Profile
Re: Lanna's Adventures
« Reply #18 on: September 12, 2017, 05:08:37 PM »
Link's not working for me?
If you like what I do you can support me here: ko-fi.com/jellyidol

kibz

  • Emaciated
  • *
  • Posts: 13
  • Karma: +4/-0
  • Lightweight
    • View Profile
Re: Lanna's Adventures
« Reply #19 on: September 12, 2017, 05:57:29 PM »
Yes, I unfortunally accidently deleted the file for that link. I was hoping to have the next version out already to put up, but its taking longer then I thought. I'm hoping it have it up soon.

Jhalem

  • Average
  • **
  • Posts: 54
  • Karma: +5/-5
  • Chub
    • View Profile
    • (LGBTQ-friendly) ChubNet Discord Art and Social Group
Re: Lanna's Adventures
« Reply #20 on: September 19, 2017, 08:15:51 PM »
Yeah, animations are quite tricky to work with. RPG Maker is made to work with really non-dynamic animation normally and that makes it hard to create a full animation unless you are using the sprite in a cutscene. (You should be able to take the 12 spots for movement and treat them as different frames of walking in a single direction and have the cutscene alternate between the 4 directional animations while they are forced to move in a single direction. However, there is probably a script to change the spritesheet for the player every time they change direction.)
Unwavering Resolve

kibz

  • Emaciated
  • *
  • Posts: 13
  • Karma: +4/-0
  • Lightweight
    • View Profile
Re: Lanna's Adventures
« Reply #21 on: September 20, 2017, 08:55:16 AM »
More or less what I'm doing, yeah. I took a bit of time off, so I don't get burnt out on the project. But I am still working on it. I think I've got the animation worked out, at least as best as I can at the moment.

whimsie

  • Emaciated
  • *
  • Posts: 9
  • Karma: +4/-0
  • Lightweight
    • View Profile
Re: Lanna's Adventures
« Reply #22 on: September 20, 2017, 09:30:49 PM »
Why is the download link dead?

SelectFilly

  • Emaciated
  • *
  • Posts: 3
  • Karma: +3/-0
  • Lover of ponies and strategy games.
    • View Profile
Re: Lanna's Adventures
« Reply #23 on: September 20, 2017, 11:09:16 PM »
Why is the download link dead?


I'd recommend reading about 3 posts up from where you just did.

whimsie

  • Emaciated
  • *
  • Posts: 9
  • Karma: +4/-0
  • Lightweight
    • View Profile
Re: Lanna's Adventures
« Reply #24 on: September 21, 2017, 11:15:16 PM »
Why is the download link dead?


I'd recommend reading about 3 posts up from where you just did.

Oops. My bad.