Author Topic: Turris Puesco: An Introduction  (Read 21353 times)

unknow2764

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Re: Turris Puesco: An Introduction
« Reply #30 on: August 27, 2017, 11:10:31 AM »
Sorry for asking, but will the server be online again?

bobbysnipples

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Re: Turris Puesco: An Introduction
« Reply #31 on: August 27, 2017, 09:18:37 PM »
Sorry for asking, but will the server be online again?
Haven't got to play the game and when I noticed it, it was sadly down. I'd like to know as well if the game is still supported and if it'll be up again. Really looks great, just a shame I can't play it.

Pachaking

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Re: Turris Puesco: An Introduction
« Reply #32 on: September 05, 2017, 01:39:10 AM »
There hasn't been any new work done since late January + the server has been down for more than a month. It was a very nice game while it lasted, and working on it was also an enjoyable experience, but for now it's dead so we should move on.

However (since we never know) Turris Puesco might come back one day :)

this_an_account

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Re: Turris Puesco: An Introduction
« Reply #33 on: December 17, 2017, 06:39:54 AM »
anybody have an archive that can be used to play

thingything

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Re: Turris Puesco: An Introduction
« Reply #34 on: January 03, 2018, 08:48:09 PM »
Bumping for an archive or something, anyone got the game files??? This game's too good to be rendered unplayable forever

Midnight27

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Re: Turris Puesco: An Introduction
« Reply #35 on: January 03, 2018, 09:36:20 PM »
The game was hosted on a server, so no one has a local copy of it unfortunately. Just trying to stop the bumps now.

Warstorm

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Re: Turris Puesco: An Introduction
« Reply #36 on: January 07, 2018, 01:36:13 AM »
Bumping for an archive or something, anyone got the game files??? This game's too good to be rendered unplayable forever

I haven't tested, but this seems to be PHP repository of this game:
https://github.com/CrypticHistory/wgrpgv2

So... In theory, it would be possible to reboot or even continue development of this game. In practice, as game don't have license attached to it it would be wise to ask Cryptic for permission to upload it on server/make a new development branch.

LePug

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Re: Turris Puesco: An Introduction
« Reply #37 on: March 05, 2018, 04:53:58 PM »

I haven't tested, but this seems to be PHP repository of this game:
https://github.com/CrypticHistory/wgrpgv2

So... In theory, it would be possible to reboot or even continue development of this game. In practice, as game don't have license attached to it it would be wise to ask Cryptic for permission to upload it on server/make a new development branch.
So would it theoretically possible to play this offline with this archive?

Conartist113

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Re: Turris Puesco: An Introduction
« Reply #38 on: March 06, 2018, 07:28:20 AM »

I haven't tested, but this seems to be PHP repository of this game:
https://github.com/CrypticHistory/wgrpgv2

So... In theory, it would be possible to reboot or even continue development of this game. In practice, as game don't have license attached to it it would be wise to ask Cryptic for permission to upload it on server/make a new development branch.
So would it theoretically possible to play this offline with this archive?

I mean... you might need to rebalance stuff to make it work better for single player instead of multi (assuming it was) and find a way to run it, but yeah. You could.