Author Topic: old bellymod disscussion for combat/office patch  (Read 32999 times)

Dohavocom

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Re: Next bellymod disscussion
« Reply #105 on: February 16, 2017, 11:43:37 AM »
status update time!

-snip-

that's pretty much everything on my to do list currently. I'm still generally short on freetime but it shouldn't be too much longer for the update

Dunno if this has been brought to your attention, but speaking of catgirls, catgirl proxies seem to annihilate some systems and cause nulls by consuming anything

That's weird. Are you using my mod with a save from before installation ?
Nope, installed it before starting the game
Going to try and get some footage of said bug

Oh, after proper testing it would seem that having said catgirl consume enough to cause a noticeable belly is what causes the breakage

The nulls appear when changing proxies afterwards

(Attachment: Footage)

Okay, found the problem. I've already fixed the bug for the next release, but i thought i had already fixed it for current one. whats happening is that i forgot to add a couple genes to the catgirl dna sequence. genes related to the changes i made to stomach volume . so basically the game is freaking out because it doesn't know what to do. i don't have time to fix it now, but I'll put out a fix for it after work later today. thanks for reporting it!
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Dohavocom

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Re: Next bellymod disscussion
« Reply #106 on: February 19, 2017, 02:55:56 AM »
I haven't forgotten about the bug i said I'd patch. I've just been busy this week haha
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SRP

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Re: Next bellymod disscussion
« Reply #107 on: February 19, 2017, 08:57:21 AM »
I don't remember, does this mod support vanilla characters, or do I have to start over from scratch? I have a pile of selectively bred shortstack catgirls and I'm hoping I don't have to start them over.

Dohavocom

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Re: Next bellymod disscussion
« Reply #108 on: February 19, 2017, 04:18:30 PM »
I don't remember, does this mod support vanilla characters, or do I have to start over from scratch? I have a pile of selectively bred shortstack catgirls and I'm hoping I don't have to start them over.

I mean you don't HAVE to start a new game but it might be easiest. there are a couple workarounds that would make it compatible. you can either delete organ\abdomen.organ from the mod before you install it. or if you're familiar with Dev mode, and you want the stomach volume changes, you can add the relevant genes to the characters(abdomen.base_stomach_volume, abdomen.stomach_volume, and stomach.stretch_rate).

Simply removing the organ\abdomen.organ would be the simplest solution though.
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Dohavocom

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Re: Next bellymod disscussion
« Reply #109 on: March 29, 2017, 04:42:01 PM »
made some more progress today. created a basic sort of mall where i'll put some new items/services. Think i'm going to add hair dying/cuts. should be a quick think. I'm going to have the martial arts place bee in the mall because the idea of learning martial arts in the mall is humorous to me.
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Dohavocom

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Re: Next bellymod disscussion
« Reply #110 on: April 05, 2017, 01:06:05 PM »
Was very productive yesterday, i added a bunch of content for some of the fetish aspect of the new office. I got rid of the lecherous manager figure i had(outside of a few mentions) because i just couldn't write stuff around him that was appealing at all. So now the fat character in the office is the manager of it. the content around her will be slightly different for each gender. Most of it will be available to all genders, but some will be locked off to females, and the rest to characters with penises.

the female exclusive content will reward the proxy for getting a bigger belly(that is my fetish...). Specifically the growing of one, not just the size. Its not a feeder relationship, Anna(the character) just wants to watch your belly grow over time and will up your hourly pay for doing so.

The male content will culminate in a sex scene. I'm not sure if i want to do it in engine or just a few slides of description. I'm leaning toward the latter.

Anyway, yesterday i shuffled some of the text around for her story and added some branching events for her. I added a branching event for helping her out of her chair. it branches based on your relationship value, and your proxy's strength. at low relationship values you just help her up and that's that. When you have higher relationship values, she will pin you too the wall when she stands up and you have a few options to do things (escape awkwardly, rub the belly etcetera).

to involve the community a bit: What would you want to do when you're pinned to the wall by a woman with a huge belly? Comment why don't ya

Anyway, I've also added a bunch of the character explaining why they gained and how they felt about it. It's mostly just smut tied to the character and it mostly avoidable if you don't want it.

Also just a reminder that if you want a custom item, that is one of the reward tiers on my patron. If you want a specific food and don't want to wait till i maybe implement it, then that reward tier is for you.
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connectwithfrie

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Re: Next bellymod disscussion
« Reply #111 on: April 06, 2017, 03:21:53 AM »
Awesome! Super excited for the upcoming content!

Bigger/growing bellies is also my so if I was pinned by a large belly I'd be unable to resist at least a pinch depending on the relationship I had with the person pinning me.

SRP

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Re: Next bellymod disscussion
« Reply #112 on: April 06, 2017, 07:05:16 AM »
to involve the community a bit: What would you want to do when you're pinned to the wall by a woman with a huge belly? Comment why don't ya

Uh, without context I'm going to have to make a guess:

-Negative situation, woman is being aggressive and thoroughly stuffed:
[Proxy] struggles, frees [hisher] pinned arms and retaliates by jamming their fingers into the woman's bloated stomach. She yelps in pain, clutching her belly as she falls to the floor onto her [butt size] backside. As your proxy walks away from the noise, [heshe] barely registers that the attacker's prodigious abdomen has nearly doubled its already numerous amount of stretch marks.

Dohavocom

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Re: Next bellymod disscussion
« Reply #113 on: April 17, 2017, 05:15:58 PM »
I've made a bunch of progress on the office fetish scenes. It's mostly narrative stuff, but I think it will be welcome among belly enthusiasts. As a departure from my normal taste, i made scenes today that you can only access as a male proxy. I worked on a branching sex scene. and that's about like..75% done? A couple of them are foreplay options (fingering and dirty talk) that don't end the scene and there are a couple finishing scenes(sex and what not). I'm even including a navel sex scene. Not really my thing but it felt appropriate. Its structured that if people demand, or i want o add more options, it should be easy.

For the office fetish content, i still need to add some event to raise you pay based on your status (for females, how big your belly has gotten, for males how good you've made Anna feel). I need to do all the female gaining content. should take too long. Right now all the content is mostly mid to high relationship score stuff so i need to add more lower relationship events(gifting chocolates, helping with actual work. that kind of stuff). Things are progressing.

I've also been working on an item for one of my patrons: A breast growth supplement. It will be included in the update. Unfortunately there are some code things i need to get sorted out before it's finished.

Things are progressing though.
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Dohavocom

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Re: Next bellymod disscussion
« Reply #114 on: April 24, 2017, 06:08:52 PM »
Update time!

The branching sex scene in the office has it's content finished. there is room for more later, but there are no dead ends in it. There are ways i'd like to make it more responsive to the player character, but I'm not going to worry about that now for the timeline's sake.

I also released the first of my patreon content today: An item that someone commissioned. It's a simple breast expansion item that grows a proxy's breasts over a month. It will be in the release, but patron have access to it now. If you like what i make consider tossing me a dollar!

Now that the advertisement is our of the way: i think I'm going to remove the body mod shop. My vision of it has changed and it's implementation is messy. aspects of it are going to be folded into the stuff related to the dungeon in a future update.
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Dohavocom

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Re: Next bellymod disscussion
« Reply #115 on: April 27, 2017, 07:52:56 PM »
Got more work done today. Added a new shop in the mall. a book store. right now you can buy a book which you can put in the house to unlock a mental training event that increases lewdness to a point, as well as raises the desireforfat skill. once you've done that you can give it as a gift to the fat character in the office to earn points with them. I imagine that in the future you'll be able to gift other people copies to help them on their gaining journey.

also did so bug fixing on the new gaining content because in tests it was buggy. fixed them though.

added a few more scenes with Anna. Added a belly lotion scene. it's simple but it's there and if I(or someone else) desire I can expand on it later.

Progress!
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Dohavocom

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Re: Next bellymod disscussion
« Reply #116 on: April 30, 2017, 05:25:34 AM »
Got some more things done. Mostly connecting the fetish aspects of the office to the fetish aspects.

I also on a whim finished up the third generation of images. I've improved the belly. should be better shaped. I also fixed an error i had made on my part with the previous images. mainly that i started the belly at the bottom of the breasts. Now it starts higher. Because of this i had to remake the breasts (which was needed anyway because my breasts were shit.) they did not look right with the character wearing a top. so now the image is wearing no top. the breasts unfortunately are a smaller max size, but i think they look a lot better.

Had a bad day, so i just wanted to do something mindless.

Progress!
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SizableSnivy

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Re: Next bellymod disscussion
« Reply #117 on: May 01, 2017, 06:36:38 PM »
Wait, so all of this new stuff is in the mod now, or have you not added it yet?
If.... If that'sss okay with y-you...

Dohavocom

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Re: Next bellymod disscussion
« Reply #118 on: May 01, 2017, 08:52:30 PM »
It's stuff that's going to be in the next update
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Re: Next bellymod disscussion
« Reply #119 on: May 05, 2017, 11:59:33 PM »
I'm curious as to how the next mod version will compare in the early stage to the 'proxygen' mod. Having some choice over traits before starting was useful and judging by the frameworks lying around in the game files, it wouldn't be too hard to expand species options.

Pig hybrids, anyone?